Fed2 Star - the newsletter for the space trading game Federation 2

The weekly newsletter for Fed2
by ibgames

EARTHDATE: January 8, 2017

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ALAN FIXES SOME BUGS IN SHIP FIGHTING

by Hazed

Some people have been playing with the bits of ship fighting that have already been put into the game. We know this because a player found some bugs.

The two bugs that he found were:

  • When a computer gets damaged in a fight it is knocked down a level, but it’s then impossible to repair it back up to its previous level.
  • When you buy a sensor or jammer you lose 2 tons of cargo space. If the sensor/jammer gets destroyed in a fight, you don’t get that cargo space back again. So if you keep on getting your sensors shot up and replacing them, eventually you’ll run out of cargo space completely!

I failed to notice these problems when I was testing the code, which just goes to show that you need more than one pair of eyes (or equivalent) to spot bugs.

Alan has now fixed both bugs. Many thanks to the player who reported them. Remember, if you find a bug in ship fighting or in anything else, please email the details to feedback@ibgames.com, and put Fed2 in the subject line to avoid the spam filters.

Meanwhile, Alan tells me that a few days ago he changed the date on the copyright notices on all the Fed files (from 1985-2016 to 2017). He was stunned to find out that there are 445 of them!

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