The weekly newsletter for Fed2 by ibgames

EARTHDATE: October 31, 2010

Official News page 1


BLISH CITIES ON THE MOVE

by Hazed

The next chunk of Blish city code will go into the game in the next few days, and Plutocrats will be able to instruct the pilots to start the journey to another star system in the cartel. The journey will take a while - between 3 and 5 days - because moving something the size of a large asteroid takes a lot of power, and the city's engines are not tremendously powerful.

The command to move the city will be: 'MOVE cityname TO systemname' where 'cityname' is the name of the city you want to move, and 'systemname' is the destination star system. The destination must be in your cartel.

Of course, you don't have to move the Blish city to another star system - you could leave it in the hub system of the cartel, where it was built, and use it to boost production of one of your own planets!

At the moment Bella is working quite slowly on the city code so your cities are going to reach their destinations before the next bit of code goes in. That means that they will have to wait for Bella to catch up again.

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