The weekly newsletter for Fed2 by ibgames

EARTHDATE: November 1, 2009

Official News page 6


EXISTING EVENTS

by Hazed

One thing you cannot do: if you already have some events on your planet which I wrote for you as part of adding a custom object to your planet, or if you were one of the lucky players allowed to use the old version of the event editor to write some events yourself, you cannot use the new event editor to add additional events to the planet.

Not yet, anyway.

The reason is that the new version of the editor has a limited set of the scripts that were available in the old editor, so if your event file contains scripts other than the eight scripts in the new editor, loading the old file in is going to make some of the events just vanish. Not a good thing!

So when will you be able to? It depends what scripts are used on your planet right now. If the events are just simple ones that send messages to players then they may only use the currently available scripts. Anything more complicated, you will have to wait until the new editor catches up. If you're not sure, ask me and I will take a look at your event file and tell you which release you will have to wait for.

If you want me to do that, drop an email to feedback@ibgames.com and put "Fed2 events" in the subject line. Don't forget to tell me your system name.

Meanwhile, you can use the new editor to write events for your other planet or planets, if you have them.


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