WEB FED NEWS YEARBOOKS
Earthdate December 1997


INSIDE SCOOP


FED FUNNIES


OFFICIAL NEWS
by Hazed


What was in December 1997's Official News:

THE MONTH IN BRIEF
FROM THE POSTBAG: A FED MAIL SYSTEM
HOW TO BROWSE OUR WEB SITE


THE MONTH IN BRIEF

Unadopted Fed characters were deleted, it being three months since the move to the web, which put an immediate stop to the trading in adoption passwords, bogus attempts to claim characters, and disputes where three separate people claimed to be the Duke of something-or-other.

FedTerm Loaded was released, with extra features for advanced players. It also had the advantage of working in the Explorers Workbench, which FedTerm Lite did not.

Fed came out of beta-test, which didn't mean very much except that journalists stopped considering the game to be vapor-ware. We also started to accept checks from those who wanted to get their payments in early.

Christmas in Fed saw the puzzle on Tinseltown solved by Belleinva. Throughout the month there were lots of events including a ship-painting contest, a "Come as your favorite elf" barcrawl, a location designing contest, and Santa Claus.

Some players also organized events to celebrate Hanukah.

Icedrake awarded a bunch of Carpenter Awards to planets whose design impressed him; the talented recipients were Streak's Tzone, Timoteus' Roma, Cressida's Stage and Wogg's Gettysburg.

FROM THE POSTBAG: A FED MAIL SYSTEM

A player writes: "I have a new idea for Federation. I think a valuable addition to the game would be a mail system. Not really email but just something that would let you send a message to someone who wasn't online and they could check their messages at any time they wanted."

This is an idea that crops up from time to time, and there's no doubt that many players would find it very useful. However, there are two good reasons why it isn't practical.

The Technical Reason
A message system of this kind would take up a lot of resources, and a lot of hard disk space.

The Social Reason
Not everyone wants to receive messages from other players - at least, not from players they don't know. It wouldn't take long for people to figure out a way to use macros to send a large number of messages easily and this would soon result in the Fed equivalent of junk mail. Very irritating, and also very resource-intensive.

So if you want to send messages to players, you'll have to find them in the game and ask them for their email addresses.

HOW TO BROWSE OUR WEB SITE

Leaving aside the problems that some players have using the AOL browser to get to our web site, there's the problem of whether it's best to use Netscape Navigator or Microsoft Internet Explorer.

Which one should you choose? Well, we think it should really depend on how you read the information on the web page. You see, according to the little logos at the bottom of our front page, our site is best experienced with Microsoft Internet Explorer, but best viewed with Netscape Navigator. (Those are the words the companies insist on if you want to use their logos.)

It would seem that those who like to take a step backwards, and watch from a distance, those who don't like to get too involved in what they are reading, who don't want to invest a great deal of emotional or intellectual energy in the information-gathering process, in short, those who prefer to view, should use Netscape.

But those who throw themselves whole-heartedly into any endeavor, who immerse themselves in the process, submerging their own personality in order to identify with the writer, forgetting about their real lives as they virtually live out someone else's, in other words, those who prefer to experience, should obviously choose Microsoft.


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